Sluggish, but Satisfactory
The entire film moved at a snail's pace, which is my biggest gripe. I do understand that this is a horror film, and slowing things down in a dark environment can really add suspense and anxiety. However, what you have here is called "overkill," especially in the first several scenes where you show static images of the desert. Completely unnecessary. Each one of those should have only lasted a few seconds, not 20.
BUT, you managed to demonstrate PERFECT timing in two scenes. The first would be the scene when the alien opens his eyes. You left his eyes closed just long enough for us to start second-guessing ourselves, sort of like: "oh yup, the alien's about to open his eyes ... wait, is he? ... OH SHIT!" That was fantastic, because it really added a little shock to the moment (especially since the eyes were drawn so well). Even better was the last scene of the movie, where we got a first-person of the guard in the facility. Again, you dragged it out just long enough for us to think, "well, maybe something isn't gonna happen just yet" and then WHAM! Crazed mutant guy drops from the ceiling with a shrill growl and glowing eyes. Excellent.
Overall, this flash was definitely good, but the horrid pacing substantially detracted from its quality. This could have easily been an 8 or 9, but simply put, I was bored more often than scared. Nonetheless, the graphics were outstanding, and the animation certainly had that B movie vibe. Good work.
This appeared to be your generic 'beat-em-up' at first, but it turned out to be much more innovative than I expected.
The animation was satisfactory (excellent at times, but rather poor at others). The content was very ambitious, so I still give it a big thumbs up overall, but the walk/run cycles in particular were too choppy for my taste. Then again, I also noticed a ton of FBF, which is always a bonus in my book.
Conceptually, it was simple yet quite brilliant. The idea of defending the defenseless white ball gave the flash much more of a purpose. I think if you had just made this an all-out brawl, you would have sacrificed a great deal of originality and entertainment.
The soundtrack was very fitting. Great choice.
I thought the ending was excellent. It was unexpected and actually a bit funny too. So overall, I thought this flash had a great plot that was accompanied by an outstanding effort. Nice job, man.
This lacked creativity. The shame in it is that you set yourself up with an interesting concept - Goat vs Plane. You failed to capitalize on such a unique idea.
The classic cat and mouse scenario could've worked well. I was looking forward to some witty traps from the Plane and some clever escapes from the Goat. Instead, the Plane just rams the poor animal a couple times, which translates into extremely bland slapstick humor.
On a good note, you really made good use of sound effects throughout the flash. They were all consistent and had that cartoony feel that went well with your artwork. Additionally, I enjoyed your attempt (deliberate or not) to emanate the old Roadrunner cartoons, both through the sound effects, and the artwork/animation. Nice job on that! So overall, it was a decent flash. I just felt that it could've been more elaborate.
So Satisfying, Man
This was beautiful. The guitar sounded crystal cool with perfect distortion. The accents (most notably, the bends) were well-timed and professionally executed. The drums were exciting, with a hyper bass one minute and a reggae mix the next.
I never would've thought to make this song metallic, but you did a great job with it. I could listen to this for hours on end. Keep up the great work, man.
Strange, but Stylish
Well, this was definitely interesting.
I thought you did a great job composing the build-up. Yes, it was a bit long, but it helped usher in the myriad of strange riffs to come. Without the intro, this song would've felt even more erratic and outlandish. I was further impressed by the wide range of percussion throughout the piece. This, accompanied by the echoing synth, created the cool, jungle/ocean feel you were going for.
This was a great composition, man. Once you can see past the strangeness of it, you will come to admire its excellent workmanship.
Well i'm impressed on the attentiveness of your review. You managed to grasp the concept. As i said in the response before this, I wanted to create something that hasn't really been done yet if not before. Thus the drumline-ish feel to the song. I never have or will make to claim to awesomeness though, so if ever you can think of how this song can be better, please please let me know! I am a big noob when it comes to this and always looking to improve.
anyways. thanks for your time and the review.
The first thing that struck me about this piece was the impeccable sound quality. This amplified the perfect balance between the sections of the orchestra and the piano. What struck me next was the meticulous use of dynamics. Excellent flows of crescendos and decrescendos accentuated the passionate nature of the song.
Even so, perhaps the most impressive aspect of the composition was its ability to be interpreted in a number of ways. I believe you correctly classified it as, "a sweet romantic piece," but I also sensed a touch of sorrow and heroism in the theme. This bittersweet quality of the song enhanced its character and brilliance.
Fantastic work. Deserves nothing less than a 10.
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